If you're getting wrecked by wraith, you're probably leaving semi-damaged units around the wraith. Generally, the wraith needs 4 hits to kill without sword, or 3 hits with a sword, and at 650 hp with no physical resists, is very very squishy. If the DE invests in a wraith early its a big target, if you don't invest in a wraith it's hard for the wraith to become relevant. :) It's hard to tell without seeing your play, but if you want drop me a challenge and I'll see what your problem with the DE is. :)
Read Oh My Void Monks, my hero academy blog at http://omvm.blogspot.com! Last updated 8 May 2013 - Game Replay tabby_nat(DE) v KevinSpinti(DW)
^ it needs a buff because it's a super unit that starts off very weak.
As for the poisoner buff I think it will be to her hit points so shaolin can try to move her forward and not be forced to move her back
thus increasing the mobility of the team a bit.
A wise man is superior to any insults which can be put upon him, and the best reply to unseemly behavior is patience and moderation.
Equal parts cur, mud, and gin.
Never shaken, but often stirred.
Serving suggestion: Usually taken with a pinch of salt.
good player will never let you do this.. I use Wraith as ranged stomp or agressive stomp to have 2 heroes behind enemy's attack line forcing them to let one hero be there (not enough AP to kill both) and attack next turn or surrounded by friendly heroes so my enemy will not kill them so I can't feed my wraith but that he will not kill them is pretty useful as well as fed wraith.
Shaolin is fine and doesn't need any changes. Here's obvious proof:
Fear the Shaolin Dwarves!
Game Designer and HA lover. Challenge me! HA: MNC_Dover
if anyone wants to play some hero academy with me, challenge me!
I still dont think people grasp the idea of the wraith, its sopposed to be weak at beginning so later it kicks butt! I mean what hp does the annihilator starts off at... 650... Oh gee thats the same as wraith. Does the annihilator starts off at with no defense? yes. The wraith starts off at 10% magical resist! Plus later on he has the most hp of any unit, more powerful than any unit. And thats the way it should be... Nothing more nothing less.
Play me please if your good and or play a lot. My username is Ninja_X_007. 3 ap starts or I won't play you. Don't forget team games!
The whole strategy of the wraith is too keep it alive, sure use it as a range stomp, but it can move back 3 tiles... Why not keep it alive? Its very mobile. That doesnt change... And dont underestimate the wraith, it has better resistense than the annihilator. If you let him live long there is sure to be an opportunity to increase the wraith. And that crappy bamboo is very useful. It stomps then and provides safe cover to still be able to attack from
*taking copious notes*
This is great stuff!
Lol are you just like the hero academy bully. Anyway i was just taking that into perspective, as i am sure you will appreciate. Besides whats wrong with what i said... Maybe instead of criticizing me you should be commenting on what i say.
Are you a comedian because that was so funny. I mean taking notes geez that was hilarious. And the scribbling! Genuis man i must say that was brilliant. I cant even stop laughing.
The wraith boost is absolutely for higher level play. A good player will not leave half damaged units near a wraith to get consumed. Against bad players, yeah te wraith will own. But this has never been a game designed towards bad players. Casual players, sure. You get a free team to try it out. Bad, no way. It is a game after all.
Casual =\= bad. Cater to casuals, don't cater to bad.
All of this has happened before, and all of this will happen again.
Jibbyjackjoe - start a game with me!
The last time I let a wraith do much of anything against me was back when I just got the game and joined the league (was one of the first 50 members I think) and it was either the first or 2nd time I ever played against the DE. A few games later a void monk completely dominated me. And then I said "I gotta get me that team!" And have loved getting fully fed wraiths and doin work. Though generally vs lower skilled players. I'm all for a wraith buff. I too generally resort to using it as a ranged stomp.
Ok writch im done with this. You can go try to make fun of some other guy if you want. Just stop trying dis me because its not working.
Lol ok peace.
I play mostly on iOS
Hero Academy : Yourtime
If you add/challenge me, please tell me. How you found me.
I forgot to ask before, and maybe it's too late now if this in submission--does this patch also fix the bug where Monk/Priestess/Annihilator won't apply their debuff if they KO the target?
My Hero Academy mechanics guide: http://iam.yellingontheinternet.com/2012/08/10/hero-academy-mechanics-gu...
I talk about games and many other things here: http://twitter.com/HamletEJ
hopefully the changes to the pali and heavy are strictly HP based...
and the poisoner is not what needed to be boosted its the combo points that need rearranging!
other than that its GREAT to see that RE has taken our advice from here on the forums :)
add me at "moontz" on hero academy if you wish to play me!
I'm just wondering - would it be massively OP for the monk and poisoner debuff to apply to crystals? I mean, the warrior and axe thrower specials do, and so does the annihilator debuff, so why not the monk and poisoner? It just seems inconsistent.
The warrior crystal attack would still be more aggressively and effectively used that the monk one, as the monk debuff could never destroy a crystal, and for the poisoner debuff to be more effective than the +200 axe thrower, you'd need a base attack of 500 (not including assault tiles, which are never affected by buffs and debuffs). Given that this is the case, I really don't see why the posioner's and monk's respective debuffs don't work on crystals.