Undocumented Change to Push-kills?
Wed, 04/04/2012 - 12:12
Apologies if this was noted elsewhere, but it seems there's been a pretty important change in the mechanics of units with push/pull attacks (knight, impaler, annihilator). Previously, if a unit's attack was enough to kill a defender, the push/pull action did NOT take place -- the KO'd unit ended up right where it started. However, it appears that now the KO'd unit is pushed or pulled IN ADDITION to being knocked out. This is a subtle, but potentially important change in behavior.







Very interesting! I do kill a lot with an impaler and sometime wished it'd pull the body out of a raise lol This is indeed a pretty big-ish change.