Team Idea: The Crystal Keepers
So I'm a game design graduate who is obsessed with Hero Academy. Like many of the people on this board, I wanted to create my own team in hopes that RE might draw ideas and inspiration from. But rather than simply post my ideas in a few paragraphs, I wanted to truly explore the design, theme, balance, and feel of the team.
What happened next was a 20 page design document for the team, an overview powerpoint presentation, and complete unit artwork from a classmate of mine.
Here is a link to the 6MB file that contains the design document, powerpoint, and character art.
While no team is perfect, and it's hard to test numbers without a game engine, I think I did a fairly bang-up job balancing the team for play. Clearly this is just a guess, but most everything seems to be fair. I know we are all huge fans of HA and I wanted to make sure you all got to see what I created.
Please take a minute or two to look at the Power Point, or at the very least, the character art. If you want to truly delve deep, open up that design document for all the details on the unit's stats and design decisions.
Any feedback, discussions, questions or comments are greatly appreciated. I'd like to stress though that the team is meant to be balanced, but hard to finalize without actual testing. :)