Some interface suggestions
Hey everyone, here are some suggestions I've thought of that I haven't seen mentioned yet.
1. Slide delete completed games
This would work the same as general iPhone slide delete functions. Being able to delete games from the completed cache quickly. This is useful because sometimes we want to access a game that has dropped out the cache (because 10 more games have been completed since) deleting them in the in-game menu is very cumbersome.
2. Highlighting priority games
A simple way to do this would be to allow players to paint game boxes red. So players can keep in mind which games are more important.
3. Match stats.
similar to sports games, once a game has finished allow players to view game stats. Enemies killed, times healed, times struck a crystal, perhaps some awards like most deadly character, best crystal hunter, the camper (character that stayed in one place for the longest time) etc.
I think it would enrich the game experience :)







I'd like the number of reinforcements left to be visible without have to click on the opponent's image. More detailed stats would be great too. Win-Loss especially.