Question about target dummies
I know target dummies can aggro and hold three mobs.
Also, when they explode they do quite a bit of AOE damage and can add combo points.
But, when you make a killbox do exploding ones damage other nearby target dummies, or is it just the rather large AOE of the swings from the bigger ogres and such that simoultainiously damage the dummies if grouped too close together?
If they do damage eachother (the dummies), whats a good distancing?
Also, sometimes mobs seems to, atleast initially, ignore the dummy and just run past it. My current theorys are that either they have aggroed on something further in, i.e an archer, or that the dummys aggro is caused by "pulsating taunts" thusly making it possible for a mob to quickly slip by it if there is a bit of bad luck with timing.
If anyone can shed a bit more light on the inner workings of target dummies it'd be much appriciated, as i am having a bit of trouble utilizing them optimally it seems.
/Ang







The dummies won't damage each other if one explode, but if placed too close to one another, enemies might hit both at the same time, as every melee attacks is a cleave attack (the size of the cleave itself is dependent on the animation, for example, the most obvious cleave attack difference is when the ogre punches makes a very thin cleave attack, but also 100° cleave starting directly in front of him.
In the end though, placing your dummies close to each other or apart is not better or worst, depending on the situation you might want the dummies to explode close to each other to damage as many enemies as possible, or have them apart from one another to hold back many small groups.
Well, why not have more numbers in OMD2?
No really, why not?