Poisoner bug?
Mon, 11/19/2012 - 23:05
I have noticed that normal buffs and debuffs, such as annihilator's debuff, stay on an enemy unit when it is KO'd and is still there if it revives. With the poisoner, her debuffs disappear when the unit is KO'd, i hope this isn't intentional.
Tue, 11/20/2012 - 11:46
#2
To add onto what MonkeyWarlock mentioned, you'll still see units with Annihilator or Priestess debuff on downed units since, you could have downed an armor debuffed unit with magic; and/or downed a priestess debuffed unit without that unit attacking yet.
Tue, 11/20/2012 - 16:04
#3
wow lol i am indeed a blonde, thank u guys for ur responses
Tue, 11/20/2012 - 16:41
#4
The same happens with the Monk; if he delievers the killing blow, there's no life debuff.







The order of operations seems to be "Inflict damage, then debuff the unit IF they're still alive." If the Annihlator or Priestess kills someone in one shot, the debuff won't be applied (you can try this in the Challenges).
The difference with the Poisoner is that she benefits from her own debuff. Therefore, every attack made by her will inflict boosted damage before reapplying the debuff. Based on the "Inflict damage, then debuff the unit IF they're still alive" principle, the enemy will always be KO'd before the debuff can be applied, so you'll never see KO'd units with the Poisoner debuff.