Physics Traps and Guardians don' ...
Started Endless last night, and much to my dismay, both Spring Trap & Wind Belt (primary) didn't do a thing. Was my gamed bugged, or did I just miss the memo?
They work just fine. Big mobs are not affected by wind belt, and spring traps have a (seems like) 30% chance to move big mobs with the upgrade (mtrolls and earth lords not included)
Must have been a bug.
There is also a bug when after enemies get resurrected by hobgoblins they cannot be moved by physics traps or the wind belt.
This is happening to me now with the Sorceress on War Mage difficulty on Precipice. I'm pretty sure there's no hobgoblins on Precipice so I think it may be something different.
Ok I figured out a workaround. Zaiver-D, when this happened to you do you remember if it was right after switching modes? I noticed yesterday that this happened right after I went from story to classic and as soon as I went back to story, it was fixed. This happened to me twice so far and twice I fixed it by returning to the previous mode I was playing. Hope this helps!
Ok I figured out a workaround. Zaiver-D, when this happened to you do you remember if it was right after switching modes? I noticed yesterday that this happened right after I went from story to classic and as soon as I went back to story, it was fixed. This happened to me twice so far and twice I fixed it by returning to the previous mode I was playing. Hope this helps!
No prob :)
Ok so my workaround just failed me. I was playing story mode on Precipice Single player and the wind belt and spring traps weren't working so I switched to classic and no dice. I uploaded a video of the wind belt not working to You Tube. Here's the link:
http://www.youtube.com/watch?v=J-HfHVuChaY&feature=youtube_gdata_player
Restart OMD2. I know about this bug - it will re-occur on all pysics traps (including springs and steam traps) untill you close the program and start it back up again.
That seemed to work. Thanks
Must have been a bug.
There is also a bug when after enemies get resurrected by hobgoblins they cannot be moved by physics traps or the wind belt.
We fixed some physics bugs in the patch, but obviously did not get them all. We are looking in to this specific issue and hope to have it resolved in the next patch (it is not fixed yet however so I cannot provide any confirmation as to if it will be in for the next patch or when the next patch will be).









They work just fine. Big mobs are not affected by wind belt, and spring traps have a (seems like) 30% chance to move big mobs with the upgrade (mtrolls and earth lords not included)