The Official Tower Glitch Thread
Dearest Ethel,
If you are reading this, then Death has served us well. Our most potent defense has produced the desired results beyond expectations. Our enemies have been so defeated that they have to bury themselves before even getting hurt. The more time advances, the less changes. Our protection of the tower has ended. The endless stream of enemies from beyond the gates has finally ceased. I am to belive that I was too effective in my design, killing off every last one of them. I know you were quick to insist that I shouldn't have taken this posting at the Endless Tower, but as of this day; the war is over. I'm rich. Lord, am I rich. There are no more orcs, and so there are no more need for us. In that way I've done my duty, but the price is my own worth. If I can still die a man instead of a legend, then I may have not done enough for you all, but I have done all I can. I was serving this world where the orcs must die too, and they all did.
-Your Warmage Forever,
XXX
http://steamcommunity.com/sharedfiles/filedetails/?id=111764399
In all seriousness though, The Tower has had several bugs, 2 of which were apparently discovered by me. The first is the mushroom spores dont act right, as seen in my thread here:
http://www.robotentertainment.com/forum/topic/Tower-Mushroom-Spore-Glitch
The second is the one presented above. The Goblin Sapper was flipped off the area above by a floor scorcher and decided it was time for a career change as a mole. The timer also did not kill him, since I sat there for 30 mintues. I can only conclude that I have beaten endless mode, the first to ever do so.
Another thing is the half void wall and half coinforge bugs found by AsianBear. The link is below:
http://www.robotentertainment.com/forum/topic/Problems-Tower
Feel free to contribute to the list, or marvel at my amazing victory over endless mode :P






