It would definitely be nice to have properly detailed information, at least as something you can turn on or off in the options menu. It'd make the game feel a lot more strategic and intelligent knowing the numbers than just being told "more" and "sometimes". How much more? How frequently? It's harder and less enjoyable to plan strategies if you don't really know what's going on.
I would like to see the option to get more info.
Even if its relative %s rather then absolute exact data.
Well, why not have more numbers in OMD2?
No really, why not?
Lol... you guys. Less friendly debating and more questions for us to pull from! I have to go through this whole post and try to pull questions out!
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Please try to surmize your question/suggestions and direct them to the ------------> livestream post <------------- so we can easily bring these up during the stream.
This topic contains only one suggestion (it was refered to by Bragdras in the livestream post) : show the numbers behind the traps and their improvements.
The topic that contains the earlier list of questions is this one : http://www.robotentertainment.com/forum/topic/REF-6-community-questions-SixOkay-0 .
I was lost, thanks Waytan. =D
Eh.. apologizes if the link I threw to this thread confused anyone.
But I'm glad it got bumped huehuehue.
This is what causes the crossbows' arrows to not go in those enemies' heads when you point it directly there, instead, we have to come up with some lame methods to make up for the poor handling of said camera offset work, am I really the only one tired of placing the cursor ABOVE THEIR HEAD or at NECK LEVEL to score a damn HEADshot?