Item slots in CO-OP
Straight to business.
In CO-OP 6 slots are not enough! Why can't we have all 10 slots?
By the math 6 slots seem balanced, but nope... they are not.
We simply need more slots Q_Q
Or we atleast need an setup change between waves.
Because it's impossible to balance out what you need in early game and lategame [endless]
Seriously .. what you will do with coinfordge in endgame? You got enough money in early and then it will eat up the slot because there won't be a place to use it anymore =.="