At what level do the damage traps start becoming useless. using only damage traps (no barricades/voidwalls etc) i mangaged to easily get to wave 49 solo on tunnels without tar but ended up commiting suicide. also do the damage 'multiplyers' stack between the coin forge and the webspinners (with/without fire damage.) one last thing, how much health does money bags have to start and does it scale up as teh waves get harder, does he have for example the health of a wave 20 ice ogre on his first apperance etc.
thanks in advance <3